I’m wondering about the line calculation in AOG. I like the way it uses the edge of the implement as point A so I can use my field edge lines with different widths of implements. However, it seems to use the implement overlap/gap in the calculation. Here’s what I mean. If I have a 90’ harrows with 24" overlap entered, then when I steer along the boundary curve line or any field edge, it drives 12" past the edge of the field which creates a hazard for hitting trees/fences etc. I think it should calculate the tractor position based on the absolute width of the implement only.
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Well the answer is not very easy. But first a question.
If you were driving along a fence making your line, and hit create. Would you rather:
- Move the ref line after to the edge of the field/fenceline.
- Have the line look like it is in the right place, but when you now hit autosteer, you crash into the fence because the line does not take offset or overlap into account?
My thought would be that if I’m driving along the fence and create a boundary line, that line should be exactly half the width of the implement over from center. If I have a offset or skip set up, it should disregard that value.
If I have a boundary stored, and create a boundary curve from it, it should calculate based on half the implement width only IMO.